In this game the roles of the traditional city builder has been reversed! The AI builds the city, while you must handle the pathfinding of the cars within it.

My submission to the GMTK Game Jam 2023.  (Theme: Roles Reversed)
Apologies in advance for possible bugs.


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How to play:

  • Drag a path from a car, past all the passengers it wants to pick up, and finish at a correctly colored house.


      Example:


      In the example above, a car wants to pick up a triangle and go to a blue house. So, the player drags a line close enough to the red house with the triangle, so that the triangle gets highlighted, and then finishes the path at a blue house, successfully completing the path.

  • You loose if any cars crash, if you wait too long to handle a car's pathfinding, or if a car gets stuck in the grass.

    Thanks for playing!

  • Credits:
    Music: Made by Zakiro (https://zakiro101.itch.io/)
    Font: Kanit (Google Fonts)
    SFX: CarEngine, Metal Impact, Click, Pop, Fail
    Inspiration: Mini Metro

StatusReleased
PlatformsWindows, HTML5
Rating
Rated 3.7 out of 5 stars
(6 total ratings)
Authorouter frog
GenrePuzzle
Made withUnity
Tags2D, artificial-intelligence, Casual, City Builder, Game Maker's Toolkit Jam, Minimalist, Singleplayer

Download

Download
Windows Build 33 MB

Development log

Comments

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(+1)

This game is amazing! Reminds me traffic control games like Mini Motorways, where you are making routes. This is amazing game with two core mechanics of drawing car's routes and procedural map generation.

I have that feeling, that you are not control the map, but you have the all pieces to bring people to their houses. And this is addictive :)

(+1)

how come a game be so adictive

I got 16000 points🤑

wp🤯